'''
Created on Jul 14, 2012

@author: catapult
'''

import pygame

class Move:
    
    def __init__(self, move_ID):
        self.name = "Hydro Cannon"
        self.type = "electric"
        self.ppT = 25
        self.ppC = 16
#        self.ID = move_ID
#        self.name = name
#        self.type = type
#        self.category = category
#        self.accuracy = accuracy
#        self.base_Attack = base_Attack
#        self.total_PP = total_PP
#        self.effect_Per_Hit = effect_Per_Hit
#        self.effect_Percentage = effect_Percentage
        




